Throughout the course of the game (leveling up, achievements etc.) the player gains Statistic Points that are important in improving the character. The maximum number of points you can distribute in one of the statistics is 350 |
Max Health | Increase maximum health by 14 Increase base heal technique by 0.1% for each point |
Max Reiatsu | Increase maximum reiatsu by 10 Increase reiatsu regeneration by 0.028% maximum reiatsu for each point (but not less than 4.5) |
Weapon Damage | Increase damage dealt by weapons by 2 Increase percentage damage dealt by weapons by 0.21% for each point |
Reiryoku Damage | Increase damage dealt by techniques by 1.5 Increase percentage damage dealt by techniques by 0.21% for each point |
Weapon Absorb | To 75 points: decrease weapons damage by 0.55 and increase % reduction of weapons damage by 0.06% for each point Above 75 points: decrease weapons damage by 0.2 and increase % reduction of weapons damage by 0.12% for each point |
Reiryoku Absorb | To 75 points: decrease techniques damage by 0.55 and increase % reduction of techniques damage by 0.06% for each point Above 75 points: decrease techniques damage by 0.2 and increase % reduction of techniques damage by 0.12% for each point |