Throughout the course of the game (leveling up, getting achievements, completing the story, missions) the player gains Statistic Points that are important in improving the character. The maximum number of points you can distribute in one of the statistics is 350 (possible increase by constant transform and talent) |
Max Health | Increases maximum health by 14 Increases base heal technique by 0.1% for each point |
Max Reiatsu | Increases maximum reiatsu by 10 Increases reiatsu regeneration by 0.028% maximum reiatsu for each point (but not less than 4.5) |
Weapon Damage | Increases damage dealt by weapons by 2 Increases percentage damage dealt by weapons by 0.21% for each point |
Reiryoku Damage | Increases damage dealt by techniques by 1.5 Increases percentage damage dealt by techniques by 0.21% for each point |
Weapon Absorb | To 75 points: decrease weapons damage by 0.6 From 75 to 175 points: decrease weapons damage by 0.35 and increases your % reduction of weapons damage by 0.12% for each point Above 175 points: increases your % reduction of weapons damage by 0.15% for each point |
Reiryoku Absorb | To 75 points: decrease techniques damage by 0.6 From 75 to 175 points: decrease techniques damage by 0.35 and increases your % reduction of techniques damage by 0.12% for each point Above 175 points: increases your % reduction of techniques damage by 0.15% for each point |