Name | Level | Reiryoku | Reiatsu | Soul | Type | Cooldown |
Charge | 1 | 0 | 0 | 0 | Charging10% reiatsu and 5 soul per second | On/Off |
Reiatsu Down | 1 | 0 | 100% | 0 | Reiryoku Training | 8s |
Light | 1 | 0 | 5/s | 0 | Lighting | On/Off |
Energy Strike | 1 | 0 | 40 | 0 | TargetRange: 4SQM Damage: 1,4-1,5 | 1.5s |
Iyashi | 3 | 0 | 1%+25 | 0 | HealingPower: 14-15% max health | 2s |
Bringer Light | 5 | 1 | 10/s | 0 | Speed UpPower: 150 | On/Off |
Saving | 10 | 5 | 80 | 0 |
Target+Area Target range: 3SQM Area range: LINE Damage: 1,7-1,8 | 2s |
Energy Shotto | 25 | 15 | 120 | 0 |
Target+Area Target range: 4SQM Area range: 1SQM Damage: 2,2-2,3 | 2.5s |
Loading | 45 | 25 | 200 | 0 |
Target+Area Target range: 4SQM Area range: CROSS Damage: 2,6-2,7 | 2.5s |
Reiatsu Shield* | 60 | 30 | 5% | 10 |
SpecialEffect: 100% of damage is attacking your reiatsu When turned on: reduce maximum hp by 60% Cooldown: 10s between option to turn on/off
| On/Off |
Energy Blast | 70 | 35 | 300 | 0 |
Area Range: 1SQM Damage: 3,0-3,2
| 3s |
Holographic Attack | 100 | 40 | 420 | 0 |
Target+Area Target range: 4SQM Area range: CROSS Damage: 3,7-3,8
| 3s |
Invaders Must Die | 120 | 45 | 500 | 5 + 1/8s |
Transform+8 Reiryoku, +1 Weapons, +3 Agility, +8 Critical, +2 Tekkai, +2 Kekkai
| On/Off |
Digital Dimesion Jishin | 145 | 50 | 560 | 0 |
Area Range: 2SQM Damage: 4,3-4,4 Damage -7% PvE
| 3.5s |
Digital Heal | 170 | 55 | 400 | 3 |
Area Heal Heal (excess healing turns into shields) 34/23/19% (when 1/2/3+ players in healing range) max health Range: 6SQM
| 10s |
Digital Hougeki | 200 | 60 | 740 | 0 |
Target+Area Target range: 4SQM Area range: 1SQM Damage: 5,1-5,2 Damage -6% PvE From constant 365 level transform increased to: Damage: 7,4-7,5 Damage -13% PvE If weapon upgraded is at min. +11 increased to: Damage: 10,8-10,9 Damage -25% PvE
| 4s |
Digital Radial Invaders | 225 | 65 | 1000 | 10 |
Transform-0.8s cooldown on offensive techniques and improves Digital Heal: - Cooldown to 7s; - Cost to 250 reiatsu and 2 soul; - Buff random skill (three skill for you) for 5s in party; - Debuff random skill for 5s and deal damage to enemy; Transform Time: 40sec
| 120s |
Digital Nowaki | 245 | 70 | 960 | 0 |
Target+Area Target range: 4SQM Area range: CROSS Damage: 5,8-5,9 Damage -7% PvE If weapon upgraded is at min. +2 increased to: Area range: 1SQM Damage: 9,5-9,6 Damage -15% PvE
| 4.5s |
Chatroom | 275 | 75 | 1300 | 12 |
Teleport+BuffUse by entering nickname (e.g Chatroom Bakushi). Teleport target player and the player whose name was submitted (+ buff for him) to room for 10s Buff: +6 Weapons, +5 Agility, +6 Reiryoku and +8 Critical Target range: 7SQM
| 80s |
Digital Missiles | 305 | 80 | 1220 | 0 |
Target+Area Target range: 5SQM Area range: 2SQM Damage: 6,7-6,9 Damage -9% PvE If weapon upgraded is at min. +7 increased to: Damage: 10,2-10,4 Damage -22% PvE
| 4.5s |
Digital Blades | 410 | 85 | 1450 | 0 |
Target+Area Target range: 4SQM Area range: CROSS Damage: 8,4-8,5 Damage -8% PvE If weapon upgraded is at min. +15 increased to: Area range: 1SQM Damage: 11,3-11,4 Damage -16% PvE
| 5s |
Digital Genbaku | 440 | 90 | 1600 | 0 |
Target Target range: 5SQM Damage: 9,0-9,2 Damage +29% PvE If weapon upgraded is at min. +19 increased to: Area range: CROSS Damage: 12,0-12,1 Damage -4% PvE
| 5s |
Digital Overloaded | 520 | 95 | 2000 | 15 |
Transform+100 WS, +7% Reiatsu Control, offensive techniques -0.5s CD and improves Digital Heal: - Cooldown to 5.5s; - Cost to 100 reiatsu and 1 soul; - Buff random skill (three skill for you) for 5s in party; - Debuff random skill for 5s and deal damage to enemy; Transform Time: 40sec
| 120s |